Exploring a Shrine | Legend of Zelda: Breath of the Wild [E3]
Upload Date June 15th 2016
Series E3 2016


Jared continues to make a first let's play from E3 about The Legend of Zelda: Breath of the Wild. This time, he checks out a shrine, and tests the amiibo support.

Synopsis Edit

Jared is playing another let's play of Zelda for Wii U. Jared starts by showing off the cooking mechanic. He gets a Hearty Mushroom Skewer. Jared was told that he can find some shrines. They are like mini dungeons. Link is lonely, so Jared gets the Wolf Link amiibo, and puts him in the game.

Jared needs to find a flatter ground to use the wolf. Jared discusses that dog-based amiibo will be able to be used with the game. Jared searches for treasures. Jared moves some large rocks. Jared is committed to make it across with the rocks and boxes he is using. He finds a fancy treasure chest in the water, and gets an opal.

Jared builds a bridge to two treasure chests, finding fire arrows and ice arrows. Jared falls into the mud water.

Jared finds the entrance to the shrine. Jared hopes it will be like Legend of Zelda 1. Jared arrives in the Magnesis Trial. Jared moves some blocks out of his way. He gets shot by a laser! The enemy is very robotic like. He walks across a bridge, and moves it between the platforms as he describes the controls. He reaches the end of the shrine, and doesn't find anything.

Jared thinks there was something else in there that he didn't find. He heads back into the shrine. Jared pushes all the blocks around this time. He sees a treasure chest this time. He didn't do it right the first time. He tries to work out how to get the chest. The demo ends before he can work out how to get to it.

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